The finale to Orwell begins with us getting a new handler and our last job – uncover the identity of the true mastermind. The clock is ticking and we only have so much we can do. Can we uncover the truth behind this whole thing? And do we even want to?
In the second half of the penultimate episode, we uncover more of Goldfels’ backstory, raising all manner of questions regarding his true identity. But, unbeknownst to us, this is only the tip of the proverbial iceberg, and something horrid is about to occur.
Despite some awful setbacks, we seem to have the mastermind in our sights! One problem – nobody knows where they are. With tensions rising, our attempts to find answers only yield more questions. Can we succeed before things get even worse?
Having failed to prevent a bombing and somehow still with a job, we need to work our asses off to find the culprit before they strike again. Fortunately, we have a lead in the form of someone called Nina. But we are not prepared for what we are about to unravel.
With a suspect behind bars, we must uncover the origins and intentions of the activist group The Thought and hopefully prevent any further bombings. And one of our main leads is the biggest hipster douche-bag you’ll ever see. Oy, this is gonna suck.
We finally did it. After years of talking about it, my Entertainment Dome co-host James and I have contributed to the over-saturated world of Let’s Plays; starting with puzzle game Orwell.
Set in a 1984-style world, we must use the Orwell system to hack into emails, listen in on phone calls and just generally spy on people to prevent acts of terrorism. Political stances are taken and tangents are made as we start our first day on the job.